2017 is the year that businesses sat up and took notice of the benefits of virtual reality.
Almost one in three consumer facing companies in the Forbes Global 2000 said that they will experiment with Augmented Reality (AR) and Virtual Reality (VR) in 2017.
The primary reason for this interest in virtual reality by businesses is clear – it is a huge potential market.
If Virtual Reality technology is widely adopted it is predicted that by 2020 the size of the market will reach $US29.5 billion dollars.
Selling virtual reality experiences and technology to consumers isn’t seen as the biggest opportunity for businesses. The top three areas for applying virtual reality for enterprises are employee training, computer modelling and simulation exercises.
Virtual reality becoming an integral part of day to day business is on the rise. Between 2015 and 2016 the number of businesses that were planning on integrating virtual reality into their business operations increased by 375%.
The prevalence of virtual reality in business will certainly only increase in the future. If 2017 is a guide the growth of adoption could be extremely rapid.
Take a look at these key statistics and more in our “State of Virtual Reality for Business in 2017” infographic below: